Nocturnal: Does increasing amounts of damage as the night grows longer and less damage during the day. Never Ending: Unlimited ammo capacity (no reload) Medic: Heals targets instead of hurting them (game data says DO NOT USE) Lucky Weapon: 2x critical damage, +15% critical refill rate Kneecapper: +20% chance to cripple the target's leg Just make a water farm with pumps and used the purified water to get ammo. Junkie's: Increases damage as you increase the number of your withdrawal effects PSN: flipication Adams41 (Topic Creator) 7 years ago 3 blaze9990 posted. Mirelurks and bugsįreezing: +10 cryo damage and will freeze targets on critical hitsįurious: Increases damage with each hit on same target Having limited ammo also forces you to pick and choose as well as forcing you to try to get better at. So you would be taking that part away when it comes to ammo. Part of the challenge in the game is finding things. Modifier DescriptionsCopied from Fallout Wikiīerserker's: Increases damage as you decrease your DRīloodied: Increases damage as you decrease your HPĬavalier's: -15% damage while blocking or sprintingĮxplosive: Bullets explode on impact and inflict 15 AOE damageĮxterminator's: +50% damage vs. But maybe instead use firearms as an opener then switch to a melee, at least until ammo is more plentiful. NOTE(2): Using the same steps above, you can remove a modifier by replacing. LEGENDARY MODIFIERS (alphabetically)NOTE: This method only allows one modifier on a weapon, however, it might be possible to add more than one modifier using the CF method provided at the end of the guide
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